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TrinityCore
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#include <UpdateFields.h>
Inheritance diagram for UF::SceneObjectData:Public Types | |
| using | OwnerObject = Object |
Public Types inherited from UF::HasChangesMask< 5 > | |
| using | Base = HasChangesMask< Bits > |
| using | Mask = UpdateMask< Bits > |
Public Member Functions | |
| void | WriteCreate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) const |
| void | WriteUpdate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) const |
| void | WriteUpdate (Mask const &changesMask, ByteBuffer &data, Player const *receiver, Object const *owner, bool ignoreNestedChangesMask) const |
| void | ClearChangesMask () |
Public Member Functions inherited from UF::HasChangesMask< 5 > | |
| void | MarkChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
| void | MarkChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*)) |
| void | ClearChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
| void | ClearChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*)) |
| Mask const & | GetChangesMask () const |
Public Attributes | |
| UpdateField< int32, 0, 1 > | ScriptPackageID |
| UpdateField< uint32, 0, 2 > | RndSeedVal |
| UpdateField< ObjectGuid, 0, 3 > | CreatedBy |
| UpdateField< uint32, 0, 4 > | SceneType |
Additional Inherited Members | |
Static Protected Member Functions inherited from UF::HasChangesMask< 5 > | |
| static void | ClearChangesMask (UpdateFieldBase< T > &field) |
| static void | ClearChangesMask (UpdateFieldArrayBase< T, Size > &field) |
| static void | ClearChangesMask (DynamicUpdateFieldBase< T > &field) |
| static void | ClearChangesMask (MapUpdateFieldBase< K, V > &field) |
| static void | ClearChangesMask (SetUpdateFieldBase< T > &field) |
| static void | ClearChangesMask (OptionalUpdateFieldBase< T > &field) |
| static void | ClearChangesMask (VariantUpdateFieldBase< Types... > &field) |
Protected Attributes inherited from UF::HasChangesMask< 5 > | |
| Mask | _changesMask |
Definition at line 1777 of file UpdateFields.h.
Definition at line 1784 of file UpdateFields.h.
| void UF::SceneObjectData::ClearChangesMask | ( | ) |
| void UF::SceneObjectData::WriteCreate | ( | EnumFlag< UpdateFieldFlag > | fieldVisibilityFlags, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| Object const * | owner | ||
| ) | const |
Definition at line 8844 of file UpdateFields.cpp.
| void UF::SceneObjectData::WriteUpdate | ( | EnumFlag< UpdateFieldFlag > | fieldVisibilityFlags, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| Object const * | owner | ||
| ) | const |
Definition at line 8852 of file UpdateFields.cpp.
Here is the call graph for this function:
Here is the caller graph for this function:| void UF::SceneObjectData::WriteUpdate | ( | Mask const & | changesMask, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| Object const * | owner, | ||
| bool | ignoreNestedChangesMask | ||
| ) | const |
| UpdateField<ObjectGuid, 0, 3> UF::SceneObjectData::CreatedBy |
Definition at line 1781 of file UpdateFields.h.
| UpdateField<uint32, 0, 2> UF::SceneObjectData::RndSeedVal |
Definition at line 1780 of file UpdateFields.h.
| UpdateField<uint32, 0, 4> UF::SceneObjectData::SceneType |
Definition at line 1782 of file UpdateFields.h.
| UpdateField<int32, 0, 1> UF::SceneObjectData::ScriptPackageID |
Definition at line 1779 of file UpdateFields.h.