TrinityCore
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UF::SceneObjectData Struct Reference

#include <UpdateFields.h>

+ Inheritance diagram for UF::SceneObjectData:

Public Types

using OwnerObject = Object
 
- Public Types inherited from UF::HasChangesMask< 5 >
using Base = HasChangesMask< Bits >
 
using Mask = UpdateMask< Bits >
 

Public Member Functions

void WriteCreate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) const
 
void WriteUpdate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) const
 
void WriteUpdate (Mask const &changesMask, ByteBuffer &data, Player const *receiver, Object const *owner, bool ignoreNestedChangesMask) const
 
void ClearChangesMask ()
 
- Public Member Functions inherited from UF::HasChangesMask< 5 >
void MarkChanged (UpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)
 
void MarkChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*))
 
void MarkChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))
 
void ClearChanged (UpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)
 
void ClearChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*))
 
void ClearChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))
 
Mask const & GetChangesMask () const
 

Public Attributes

UpdateField< int32, 0, 1 > ScriptPackageID
 
UpdateField< uint32, 0, 2 > RndSeedVal
 
UpdateField< ObjectGuid, 0, 3 > CreatedBy
 
UpdateField< uint32, 0, 4 > SceneType
 

Additional Inherited Members

- Static Protected Member Functions inherited from UF::HasChangesMask< 5 >
static void ClearChangesMask (UpdateFieldBase< T > &field)
 
static void ClearChangesMask (UpdateFieldArrayBase< T, Size > &field)
 
static void ClearChangesMask (DynamicUpdateFieldBase< T > &field)
 
static void ClearChangesMask (MapUpdateFieldBase< K, V > &field)
 
static void ClearChangesMask (SetUpdateFieldBase< T > &field)
 
static void ClearChangesMask (OptionalUpdateFieldBase< T > &field)
 
static void ClearChangesMask (VariantUpdateFieldBase< Types... > &field)
 
- Protected Attributes inherited from UF::HasChangesMask< 5 >
Mask _changesMask
 

Detailed Description

Definition at line 1777 of file UpdateFields.h.

Member Typedef Documentation

◆ OwnerObject

Definition at line 1784 of file UpdateFields.h.

Member Function Documentation

◆ ClearChangesMask()

void UF::SceneObjectData::ClearChangesMask ( )

Definition at line 8883 of file UpdateFields.cpp.

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◆ WriteCreate()

void UF::SceneObjectData::WriteCreate ( EnumFlag< UpdateFieldFlag fieldVisibilityFlags,
ByteBuffer data,
Player const *  receiver,
Object const *  owner 
) const

Definition at line 8844 of file UpdateFields.cpp.

◆ WriteUpdate() [1/2]

void UF::SceneObjectData::WriteUpdate ( EnumFlag< UpdateFieldFlag fieldVisibilityFlags,
ByteBuffer data,
Player const *  receiver,
Object const *  owner 
) const

Definition at line 8852 of file UpdateFields.cpp.

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◆ WriteUpdate() [2/2]

void UF::SceneObjectData::WriteUpdate ( Mask const &  changesMask,
ByteBuffer data,
Player const *  receiver,
Object const *  owner,
bool  ignoreNestedChangesMask 
) const

Definition at line 8857 of file UpdateFields.cpp.

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Member Data Documentation

◆ CreatedBy

UpdateField<ObjectGuid, 0, 3> UF::SceneObjectData::CreatedBy

Definition at line 1781 of file UpdateFields.h.

◆ RndSeedVal

UpdateField<uint32, 0, 2> UF::SceneObjectData::RndSeedVal

Definition at line 1780 of file UpdateFields.h.

◆ SceneType

UpdateField<uint32, 0, 4> UF::SceneObjectData::SceneType

Definition at line 1782 of file UpdateFields.h.

◆ ScriptPackageID

UpdateField<int32, 0, 1> UF::SceneObjectData::ScriptPackageID

Definition at line 1779 of file UpdateFields.h.


The documentation for this struct was generated from the following files: