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| void | UF::WriteDynamicFieldUpdateMask (std::size_t size, std::vector< uint32 > const &updateMask, ByteBuffer &data, int32 bitsForSize=32) |
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| void | UF::WriteCompleteDynamicFieldUpdateMask (std::size_t size, ByteBuffer &data, int32 bitsForSize=32) |
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| template<typename K , typename V , typename T > |
| void | UF::WriteMapFieldCreate (MapUpdateFieldBase< K, V > const &map, ByteBuffer &data, Player const *receiver, T const *owner) |
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| template<typename K , typename V , typename T > |
| void | UF::WriteMapFieldUpdate (MapUpdateFieldBase< K, V > const &map, bool ignoreChangesMask, ByteBuffer &data, Player const *receiver, T const *owner) |
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| template<typename T , typename O > |
| void | UF::WriteSetFieldCreate (SetUpdateFieldBase< T > const &set, ByteBuffer &data, Player const *receiver, O const *owner) |
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| template<typename T , typename O > |
| void | UF::WriteSetFieldUpdate (SetUpdateFieldBase< T > const &set, bool ignoreChangesMask, ByteBuffer &data, Player const *receiver, O const *owner) |
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