#include <DB2LoadInfo.h>
Definition at line 6896 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Variable1" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Variable2" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Variable3" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Variable4" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Variable5" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Variable6" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Variable7" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Variable8" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Op1" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Op2" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Op3" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Op4" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Op5" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Op6" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Op7" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Op8" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Value1" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Value2" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Value3" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Value4" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Value5" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Value6" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Value7" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Value8" },
}
Definition at line 6898 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: