![]() |
TrinityCore
|
#include "Battlefield.h"#include "BattlefieldMgr.h"#include "Battleground.h"#include "BattlegroundPackets.h"#include "CellImpl.h"#include "CreatureTextMgr.h"#include "GameTime.h"#include "GridNotifiers.h"#include "GridNotifiersImpl.h"#include "Group.h"#include "GroupMgr.h"#include "Log.h"#include "Map.h"#include "MiscPackets.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include <G3D/g3dmath.h>
Include dependency graph for Battlefield.cpp: