WorldPackets::Spells::SpellTargetData Struct Reference

#include <SpellPackets.h>

Public Attributes

uint32 Flags = 0
ObjectGuid Unit
ObjectGuid Item
Optional< TargetLocationSrcLocation
Optional< TargetLocationDstLocation
Optional< float > Orientation
Optional< int32MapID
std::string Name

Detailed Description

Definition at line 201 of file SpellPackets.h.

Member Data Documentation

◆ DstLocation

Optional<TargetLocation> WorldPackets::Spells::SpellTargetData::DstLocation

Definition at line 207 of file SpellPackets.h.

◆ Flags

uint32 WorldPackets::Spells::SpellTargetData::Flags = 0

Definition at line 203 of file SpellPackets.h.

◆ Item

ObjectGuid WorldPackets::Spells::SpellTargetData::Item

Definition at line 205 of file SpellPackets.h.

◆ MapID

Optional<int32> WorldPackets::Spells::SpellTargetData::MapID

Definition at line 209 of file SpellPackets.h.

◆ Name

std::string WorldPackets::Spells::SpellTargetData::Name

Definition at line 210 of file SpellPackets.h.

◆ Orientation

Optional<float> WorldPackets::Spells::SpellTargetData::Orientation

Definition at line 208 of file SpellPackets.h.

◆ SrcLocation

Optional<TargetLocation> WorldPackets::Spells::SpellTargetData::SrcLocation

Definition at line 206 of file SpellPackets.h.

◆ Unit

ObjectGuid WorldPackets::Spells::SpellTargetData::Unit

Definition at line 204 of file SpellPackets.h.

The documentation for this struct was generated from the following file: