Go to the source code of this file.
|
| enum | Texts { SAY_AGGRO = 0
, SAY_SLAY = 1
, SAY_SUMMON = 2
, SAY_DEATH = 3
} |
| |
| enum | Spells {
SPELL_STOMP = 34716
, SPELL_ARCANE_VOLLEY = 36705
, SPELL_SUMMON_SAPLING_1 = 34727
, SPELL_SUMMON_SAPLING_2 = 34731
,
SPELL_SUMMON_SAPLING_3 = 34733
, SPELL_SUMMON_SAPLING_4 = 34734
, SPELL_SUMMON_SAPLING_5 = 34736
, SPELL_SUMMON_SAPLING_6 = 34739
,
SPELL_SUMMON_SAPLINGS = 34741
, SPELL_ANCESTRAL_LIFE = 34742
, SPELL_MOONFIRE_VISUAL = 36704
} |
| |
| enum | Events { EVENT_SUMMON = 1
, EVENT_STOMP
, EVENT_ARCANE_VOLLEY
} |
| |
◆ Events
◆ Spells
| Enumerator |
|---|
| SPELL_STOMP | |
| SPELL_ARCANE_VOLLEY | |
| SPELL_SUMMON_SAPLING_1 | |
| SPELL_SUMMON_SAPLING_2 | |
| SPELL_SUMMON_SAPLING_3 | |
| SPELL_SUMMON_SAPLING_4 | |
| SPELL_SUMMON_SAPLING_5 | |
| SPELL_SUMMON_SAPLING_6 | |
| SPELL_SUMMON_SAPLINGS | |
| SPELL_ANCESTRAL_LIFE | |
| SPELL_MOONFIRE_VISUAL | |
Definition at line 31 of file boss_warp_splinter.cpp.
◆ Texts
◆ AddSC_boss_warp_splinter()
| void AddSC_boss_warp_splinter |
( |
| ) |
|
◆ SummonSaplingsSpells
| uint32 const SummonSaplingsSpells[] |