WorldPackets::Spells::UpdateMissileTrajectory Class Referencefinal

#include <SpellPackets.h>

+ Inheritance diagram for WorldPackets::Spells::UpdateMissileTrajectory:

Public Member Functions

 UpdateMissileTrajectory (WorldPacket &&packet)
void Read () override
- Public Member Functions inherited from WorldPackets::ClientPacket
 ClientPacket (WorldPacket &&packet)
 ClientPacket (OpcodeClient expectedOpcode, WorldPacket &&packet)
WorldPacket const * Write () override final
OpcodeClient GetOpcode () const
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
virtual ~Packet ()=default
 Packet (Packet const &right)=delete
Packetoperator= (Packet const &right)=delete
virtual WorldPacket const * Write ()=0
virtual void Read ()=0
WorldPacket const * GetRawPacket () const
size_t GetSize () const
ConnectionType GetConnection () const

Public Attributes

ObjectGuid Guid
ObjectGuid CastID
uint16 MoveMsgID = 0
int32 SpellID = 0
float Pitch = 0.0f
float Speed = 0.0f
TaggedPosition< Position::XYZ > FirePos
TaggedPosition< Position::XYZ > ImpactPos
Optional< MovementInfoStatus

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket

Detailed Description

Definition at line 967 of file SpellPackets.h.

Constructor & Destructor Documentation

◆ UpdateMissileTrajectory()

WorldPackets::Spells::UpdateMissileTrajectory::UpdateMissileTrajectory ( WorldPacket &&  packet)

Definition at line 970 of file SpellPackets.h.

Member Function Documentation

◆ Read()

void WorldPackets::Spells::UpdateMissileTrajectory::Read ( )

Implements WorldPackets::Packet.

Definition at line 959 of file SpellPackets.cpp.

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Member Data Documentation

◆ CastID

ObjectGuid WorldPackets::Spells::UpdateMissileTrajectory::CastID

Definition at line 975 of file SpellPackets.h.

◆ FirePos

TaggedPosition<Position::XYZ> WorldPackets::Spells::UpdateMissileTrajectory::FirePos

Definition at line 980 of file SpellPackets.h.

◆ Guid

ObjectGuid WorldPackets::Spells::UpdateMissileTrajectory::Guid

Definition at line 974 of file SpellPackets.h.

◆ ImpactPos

TaggedPosition<Position::XYZ> WorldPackets::Spells::UpdateMissileTrajectory::ImpactPos

Definition at line 981 of file SpellPackets.h.

◆ MoveMsgID

uint16 WorldPackets::Spells::UpdateMissileTrajectory::MoveMsgID = 0

Definition at line 976 of file SpellPackets.h.

◆ Pitch

float WorldPackets::Spells::UpdateMissileTrajectory::Pitch = 0.0f

Definition at line 978 of file SpellPackets.h.

◆ Speed

float WorldPackets::Spells::UpdateMissileTrajectory::Speed = 0.0f

Definition at line 979 of file SpellPackets.h.

◆ SpellID

int32 WorldPackets::Spells::UpdateMissileTrajectory::SpellID = 0

Definition at line 977 of file SpellPackets.h.

◆ Status

Optional<MovementInfo> WorldPackets::Spells::UpdateMissileTrajectory::Status

Definition at line 982 of file SpellPackets.h.

The documentation for this class was generated from the following files: