TrinityCore
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UiMapLoadInfo Struct Reference

#include <DB2LoadInfo.h>

Static Public Attributes

static constexpr DB2FieldMeta Fields [15]
 
static constexpr DB2LoadInfo Instance { Fields, 15, &UiMapMeta::Instance, HOTFIX_SEL_UI_MAP }
 

Detailed Description

Definition at line 6786 of file DB2LoadInfo.h.

Member Data Documentation

◆ Fields

constexpr DB2FieldMeta UiMapLoadInfo::Fields[15]
staticconstexpr
Initial value:
=
{
{ .IsSigned = false, .Type = FT_STRING, .Name = "Name" },
{ .IsSigned = false, .Type = FT_INT, .Name = "ID" },
{ .IsSigned = false, .Type = FT_INT, .Name = "ParentUiMapID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "Flags" },
{ .IsSigned = false, .Type = FT_BYTE, .Name = "System" },
{ .IsSigned = false, .Type = FT_BYTE, .Name = "Type" },
{ .IsSigned = true, .Type = FT_INT, .Name = "BountySetID" },
{ .IsSigned = false, .Type = FT_INT, .Name = "BountyDisplayLocation" },
{ .IsSigned = true, .Type = FT_INT, .Name = "VisibilityPlayerConditionID" },
{ .IsSigned = true, .Type = FT_BYTE, .Name = "HelpTextPosition" },
{ .IsSigned = true, .Type = FT_INT, .Name = "BkgAtlasID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "AlternateUiMapGroup" },
{ .IsSigned = true, .Type = FT_INT, .Name = "ContentTuningID" },
{ .IsSigned = true, .Type = FT_INT, .Name = "AdventureMapTextureKitID" },
{ .IsSigned = true, .Type = FT_BYTE, .Name = "MapArtZoneTextPosition" },
}
@ FT_STRING
Definition Define.h:160
@ FT_INT
Definition Define.h:163
@ FT_BYTE
Definition Define.h:164

Definition at line 6788 of file DB2LoadInfo.h.

◆ Instance

constexpr DB2LoadInfo UiMapLoadInfo::Instance { Fields, 15, &UiMapMeta::Instance, HOTFIX_SEL_UI_MAP }
staticconstexpr

Definition at line 6807 of file DB2LoadInfo.h.


The documentation for this struct was generated from the following file: