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TrinityCore
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#include "CombatAI.h"#include "ConditionMgr.h"#include "Creature.h"#include "CreatureAIImpl.h"#include "Log.h"#include "Map.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "Player.h"#include "SpellInfo.h"#include "SpellMgr.h"#include "Vehicle.h"
Include dependency graph for CombatAI.cpp: