TrinityCore
Loading...
Searching...
No Matches
WorldPackets::Spells::AuraDataInfo Struct Reference

#include <SpellPackets.h>

Public Attributes

ObjectGuid CastID
 
int32 SpellID = 0
 
SpellCastVisual Visual
 
uint16 Flags = 0
 
uint32 ActiveFlags = 0
 
uint16 CastLevel = 1
 
uint8 Applications = 1
 
int32 ContentTuningID = 0
 
Optional< ContentTuningParams > ContentTuning
 
Optional< ObjectGuid > CastUnit
 
Optional< ObjectGuid > CastItem
 
Optional< int32 > Duration
 
Optional< int32 > Remaining
 
Optional< float > TimeMod
 
std::vector< float > Points
 
std::vector< float > EstimatedPoints
 
TaggedPosition< Position::XYZ > DstLocation
 

Detailed Description

Definition at line 160 of file SpellPackets.h.

Member Data Documentation

◆ ActiveFlags

uint32 WorldPackets::Spells::AuraDataInfo::ActiveFlags = 0

◆ Applications

uint8 WorldPackets::Spells::AuraDataInfo::Applications = 1

◆ CastID

ObjectGuid WorldPackets::Spells::AuraDataInfo::CastID

◆ CastItem

Optional<ObjectGuid> WorldPackets::Spells::AuraDataInfo::CastItem

◆ CastLevel

uint16 WorldPackets::Spells::AuraDataInfo::CastLevel = 1

◆ CastUnit

Optional<ObjectGuid> WorldPackets::Spells::AuraDataInfo::CastUnit

◆ ContentTuning

Optional<ContentTuningParams> WorldPackets::Spells::AuraDataInfo::ContentTuning

Definition at line 170 of file SpellPackets.h.

Referenced by WorldPackets::Spells::operator<<().

◆ ContentTuningID

int32 WorldPackets::Spells::AuraDataInfo::ContentTuningID = 0

Definition at line 169 of file SpellPackets.h.

Referenced by WorldPackets::Spells::operator<<().

◆ DstLocation

TaggedPosition<Position::XYZ> WorldPackets::Spells::AuraDataInfo::DstLocation

Definition at line 178 of file SpellPackets.h.

Referenced by WorldPackets::Spells::operator<<().

◆ Duration

Optional<int32> WorldPackets::Spells::AuraDataInfo::Duration

◆ EstimatedPoints

std::vector<float> WorldPackets::Spells::AuraDataInfo::EstimatedPoints

◆ Flags

uint16 WorldPackets::Spells::AuraDataInfo::Flags = 0

◆ Points

std::vector<float> WorldPackets::Spells::AuraDataInfo::Points

◆ Remaining

Optional<int32> WorldPackets::Spells::AuraDataInfo::Remaining

◆ SpellID

int32 WorldPackets::Spells::AuraDataInfo::SpellID = 0

◆ TimeMod

Optional<float> WorldPackets::Spells::AuraDataInfo::TimeMod

Definition at line 175 of file SpellPackets.h.

Referenced by WorldPackets::Spells::operator<<().

◆ Visual

SpellCastVisual WorldPackets::Spells::AuraDataInfo::Visual

The documentation for this struct was generated from the following file: