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TrinityCore
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#include "Session.h"#include "AccountService.h"#include "AuthenticationService.h"#include "BattlenetRpcErrorCodes.h"#include "ByteConverter.h"#include "CryptoRandom.h"#include "DatabaseEnv.h"#include "Errors.h"#include "Hash.h"#include "IPLocation.h"#include "IpBanCheckConnectionInitializer.h"#include "LoginRESTService.h"#include "MapUtils.h"#include "ProtobufJSON.h"#include "QueryCallback.h"#include "RealmList.h"#include "RealmList.pb.h"#include "ServiceDispatcher.h"#include "SslContext.h"#include "Timezone.h"#include "attribute_types.pb.h"#include "challenge_service.pb.h"#include "game_utilities_service.pb.h"#include "rpc_types.pb.h"#include <rapidjson/document.h>#include <zlib.h>
Include dependency graph for Session.cpp:Go to the source code of this file.
Functions | |
| template<bool(Battlenet::Session::*)() processMethod, MessageBuffer Battlenet::Session::* outputBuffer> | |
| static Optional< Trinity::Net::SocketReadCallbackResult > | PartialProcessPacket (Battlenet::Session *session, MessageBuffer &inputBuffer) |
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inlinestatic |