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TrinityCore
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Public Member Functions | |
| void | operator() (GameObjectModel const *g, G3D::AABox &out) const |
Static Public Member Functions | |
| static void | getBounds (GameObjectModel const &g, G3D::AABox &out) |
Definition at line 42 of file DynamicTree.cpp.
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inlinestatic |
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inline |
Definition at line 44 of file DynamicTree.cpp.