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TrinityCore
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#include <Loot.h>
Public Member Functions | |
| NotNormalLootItem () | |
| NotNormalLootItem (uint8 _index, bool _islooted=false) | |
Public Attributes | |
| uint8 | LootListId |
| bool | is_looted |
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inline |
| bool NotNormalLootItem::is_looted |
Definition at line 225 of file Loot.h.
Referenced by Loot::AutoStore(), Loot::hasItemFor(), and Player::StoreLootItem().
| uint8 NotNormalLootItem::LootListId |
Definition at line 224 of file Loot.h.
Referenced by LootItem::GetUiTypeForPlayer().