18#ifndef TRINITYCORE_ACCOUNT_H
19#define TRINITYCORE_ACCOUNT_H
std::unordered_map< Player *, UpdateData > UpdateDataMapType
UF::UpdateField< UF::HousingStorageData, int32(WowCS::EntityFragment::FHousingStorage_C), 0 > m_housingStorageData
bool AddToObjectUpdate() override
std::string GetDebugInfo() const override
void BuildUpdate(UpdateDataMapType &data_map) override
void RemoveFromObjectUpdate() override
std::string GetNameForLocaleIdx(LocaleConstant locale) const override
UF::UpdateFieldFlag GetUpdateFieldFlagsFor(Player const *target) const override
Player session in the World.