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boss_baron_geddon.cpp File Reference
#include "ScriptMgr.h"
#include "molten_core.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
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Classes

struct  boss_baron_geddon
 
class  spell_baron_geddon_inferno
 

Enumerations

enum  Emotes { EMOTE_SERVICE = 0 }
 
enum  Spells {
  SPELL_INFERNO = 19695 , SPELL_INFERNO_DMG = 19698 , SPELL_IGNITE_MANA = 19659 , SPELL_LIVING_BOMB = 20475 ,
  SPELL_ARMAGEDDON = 20478
}
 
enum  Events { EVENT_INFERNO = 1 , EVENT_IGNITE_MANA = 2 , EVENT_LIVING_BOMB = 3 }
 

Functions

void AddSC_boss_baron_geddon ()
 

Enumeration Type Documentation

◆ Emotes

enum Emotes
Enumerator
EMOTE_SERVICE 

Definition at line 31 of file boss_baron_geddon.cpp.

◆ Events

enum Events
Enumerator
EVENT_INFERNO 
EVENT_IGNITE_MANA 
EVENT_LIVING_BOMB 

Definition at line 45 of file boss_baron_geddon.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_INFERNO 
SPELL_INFERNO_DMG 
SPELL_IGNITE_MANA 
SPELL_LIVING_BOMB 
SPELL_ARMAGEDDON 

Definition at line 36 of file boss_baron_geddon.cpp.

Function Documentation

◆ AddSC_boss_baron_geddon()

void AddSC_boss_baron_geddon ( )

Definition at line 133 of file boss_baron_geddon.cpp.

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