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TrinityCore
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#include "WorldSession.h"#include "ArtifactPackets.h"#include "ConditionMgr.h"#include "DB2Stores.h"#include "GameTables.h"#include "Item.h"#include "Player.h"#include "SpellAuraEffects.h"#include "SpellInfo.h"#include "SpellPackets.h"
Include dependency graph for ArtifactHandler.cpp: