TrinityCore
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#include "Common.h"
Go to the source code of this file.
Functions | |
TC_GAME_API bool | CanCreatePerfectItem (Player *player, uint32 spellId, float &perfectCreateChance, uint32 &perfectItemType) |
TC_GAME_API void | LoadSkillPerfectItemTable () |
TC_GAME_API bool | CanCreateExtraItems (Player *player, uint32 spellId, float &additionalChance, uint8 &additionalMax) |
TC_GAME_API void | LoadSkillExtraItemTable () |
TC_GAME_API bool CanCreateExtraItems | ( | Player * | player, |
uint32 | spellId, | ||
float & | additionalChance, | ||
uint8 & | additionalMax | ||
) |
Definition at line 222 of file SkillExtraItems.cpp.
TC_GAME_API bool CanCreatePerfectItem | ( | Player * | player, |
uint32 | spellId, | ||
float & | perfectCreateChance, | ||
uint32 & | perfectItemType | ||
) |
Definition at line 201 of file SkillExtraItems.cpp.
TC_GAME_API void LoadSkillExtraItemTable | ( | ) |
Definition at line 138 of file SkillExtraItems.cpp.
TC_GAME_API void LoadSkillPerfectItemTable | ( | ) |
Definition at line 51 of file SkillExtraItems.cpp.