TrinityCore
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#include "ScriptMgr.h"
#include "Containers.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "EventMap.h"
#include "InstanceScript.h"
#include "lost_city_of_the_tolvir.h"
#include "Map.h"
Go to the source code of this file.
Classes | |
class | instance_lost_city_of_the_tolvir |
struct | instance_lost_city_of_the_tolvir::instance_lost_city_of_the_tolvir_InstanceMapScript |
Enumerations | |
enum | LCTEvents { EVENT_SPAWN_HEROIC_AUGH = 1 } |
enum | LCTSpawnGroups { SPAWN_GROUP_ID_SIAMAT_WIND_TUNNEL = 1036 , SPAWN_GROUP_ID_AUGH_HEROIC = 1037 } |
Functions | |
void | AddSC_instance_lost_city_of_the_tolvir () |
Variables | |
static constexpr ObjectData const | creatureData [] |
static constexpr DungeonEncounterData const | encounters [] |
enum LCTEvents |
Enumerator | |
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EVENT_SPAWN_HEROIC_AUGH |
Definition at line 45 of file instance_lost_city_of_the_tolvir.cpp.
enum LCTSpawnGroups |
Enumerator | |
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SPAWN_GROUP_ID_SIAMAT_WIND_TUNNEL | |
SPAWN_GROUP_ID_AUGH_HEROIC |
Definition at line 50 of file instance_lost_city_of_the_tolvir.cpp.
void AddSC_instance_lost_city_of_the_tolvir | ( | ) |
Definition at line 201 of file instance_lost_city_of_the_tolvir.cpp.
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staticconstexpr |
Definition at line 27 of file instance_lost_city_of_the_tolvir.cpp.
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staticconstexpr |
Definition at line 37 of file instance_lost_city_of_the_tolvir.cpp.