![]() |
TrinityCore
|
#include "ArenaTeam.h"#include "ArenaTeamMgr.h"#include "CharacterCache.h"#include "DatabaseEnv.h"#include "Group.h"#include "Log.h"#include "Map.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Player.h"#include "World.h"#include "WorldPacket.h"#include "WorldSession.h"
Include dependency graph for ArenaTeam.cpp: