#include <Unit.h>
Definition at line 121 of file Unit.h.
◆ DispelableAura()
DispelableAura::DispelableAura |
( |
Aura * |
aura, |
|
|
int32 |
dispelChance, |
|
|
uint8 |
dispelCharges |
|
) |
| |
◆ ~DispelableAura()
DispelableAura::~DispelableAura |
( |
| ) |
|
|
default |
◆ DecrementCharge()
bool DispelableAura::DecrementCharge |
( |
uint8 |
charges | ) |
|
|
inline |
◆ GetAura()
Aura * DispelableAura::GetAura |
( |
| ) |
const |
|
inline |
◆ GetDispelCharges()
uint8 DispelableAura::GetDispelCharges |
( |
| ) |
const |
|
inline |
◆ IncrementCharges()
void DispelableAura::IncrementCharges |
( |
| ) |
|
|
inline |
◆ RollDispel()
bool DispelableAura::RollDispel |
( |
| ) |
const |
◆ _aura
Aura* DispelableAura::_aura |
|
private |
◆ _chance
int32 DispelableAura::_chance |
|
private |
◆ _charges
uint8 DispelableAura::_charges |
|
private |
The documentation for this class was generated from the following files: