#include <Unit.h>
Definition at line 125 of file Unit.h.
◆ DispelableAura()
| DispelableAura::DispelableAura |
( |
Aura * |
aura, |
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|
int32 |
dispelChance, |
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|
uint8 |
dispelCharges |
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) |
| |
◆ ~DispelableAura()
| DispelableAura::~DispelableAura |
( |
| ) |
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default |
◆ DecrementCharge()
| bool DispelableAura::DecrementCharge |
( |
uint8 |
charges | ) |
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inline |
◆ GetAura()
| Aura * DispelableAura::GetAura |
( |
| ) |
const |
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inline |
◆ GetDispelCharges()
| uint8 DispelableAura::GetDispelCharges |
( |
| ) |
const |
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inline |
◆ IncrementCharges()
| void DispelableAura::IncrementCharges |
( |
| ) |
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inline |
◆ RollDispel()
| bool DispelableAura::RollDispel |
( |
| ) |
const |
◆ _aura
| Aura* DispelableAura::_aura |
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private |
◆ _chance
| int32 DispelableAura::_chance |
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private |
◆ _charges
| uint8 DispelableAura::_charges |
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private |
The documentation for this class was generated from the following files: