28 _worldPacket << TargetGUID;
30 _worldPacket.FlushBits();
38 _worldPacket.FlushBits();
45 _worldPacket <<
uint32(Countdown);
52 _worldPacket << ArbiterGUID;
53 _worldPacket << RequestedByGUID;
54 _worldPacket << RequestedByWowAccount;
56 _worldPacket.FlushBits();
63 _worldPacket >> ArbiterGUID;
65 Forfeited = _worldPacket.ReadBit();
70 _worldPacket.
WriteBits(BeatenName.size(), 6);
71 _worldPacket.WriteBits(WinnerName.size(), 6);
72 _worldPacket.WriteBit(Fled);
73 _worldPacket <<
uint32(BeatenVirtualRealmAddress);
74 _worldPacket <<
uint32(WinnerVirtualRealmAddress);
75 _worldPacket.WriteString(BeatenName);
76 _worldPacket.WriteString(WinnerName);
void WriteBits(uint64 value, int32 bits)
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override