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TrinityCore
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#include <Player.h>
Public Attributes | |
| WorldLocation | Location |
| Optional< ObjectGuid > | TransportGuid |
| Optional< uint32 > | InstanceId |
| Optional< uint32 > | LfgDungeonsId |
Definition at line 1212 of file Player.h.
Referenced by WorldSession::HandleMoveWorldportAck(), Player::SendSummonRequestFrom(), and Player::TeleportTo().
Definition at line 1213 of file Player.h.
Referenced by WorldSession::HandleMoveWorldportAck().
| WorldLocation TeleportLocation::Location |
Definition at line 1210 of file Player.h.
Referenced by Spell::EffectLeap(), Spell::EffectTeleportUnits(), Spell::EffectTeleportUnitsWithVisualLoadingScreen(), Spell::EffectTeleUnitsFaceCaster(), DelayedSpellTeleportEvent::Execute(), WorldSession::HandleMoveTeleportAck(), WorldSession::HandleMoveWorldportAck(), WorldSession::HandleSuspendTokenResponse(), Unit::NearTeleportTo(), Unit::NearTeleportTo(), Player::SaveToDB(), Player::SendSummonRequestFrom(), Unit::SendTeleportPacket(), and Player::TeleportTo().
| Optional<ObjectGuid> TeleportLocation::TransportGuid |
Definition at line 1211 of file Player.h.
Referenced by WorldSession::HandleMoveTeleportAck(), WorldSession::HandleMoveWorldportAck(), Unit::SendTeleportPacket(), and Player::TeleportTo().