TrinityCore
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TeleportLocation Struct Reference

#include <Player.h>

Public Attributes

WorldLocation Location
 
Optional< ObjectGuid > TransportGuid
 
Optional< uint32 > InstanceId
 
Optional< uint32 > LfgDungeonsId
 

Detailed Description

Definition at line 1208 of file Player.h.

Member Data Documentation

◆ InstanceId

Optional<uint32> TeleportLocation::InstanceId

◆ LfgDungeonsId

Optional<uint32> TeleportLocation::LfgDungeonsId

Definition at line 1213 of file Player.h.

Referenced by WorldSession::HandleMoveWorldportAck().

◆ Location

◆ TransportGuid


The documentation for this struct was generated from the following file: