55 void InitOutdoorPvP();
60 void CreateOutdoorPvPForMap(
Map* map);
62 void DestroyOutdoorPvPForMap(
Map* map);
65 void HandlePlayerEnterZone(
Player* player,
uint32 areaflag);
68 void HandlePlayerLeaveZone(
Player* player,
uint32 areaflag);
71 void HandlePlayerResurrects(
Player* player,
uint32 areaflag);