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TrinityCore
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This is the complete list of members for LootItemStorage, including all inherited members.
| AddNewStoredLoot(uint64 containerId, Loot *loot, Player *player) | LootItemStorage | |
| GetLock() | LootItemStorage | static |
| instance() | LootItemStorage | static |
| LoadStorageFromDB() | LootItemStorage | |
| LoadStoredLoot(Item *item, Player *player) | LootItemStorage | |
| LootItemStorage(LootItemStorage const &)=delete | LootItemStorage | |
| LootItemStorage(LootItemStorage &&)=delete | LootItemStorage | |
| LootItemStorage()=default | LootItemStorage | private |
| operator=(LootItemStorage const &)=delete | LootItemStorage | |
| operator=(LootItemStorage &&)=delete | LootItemStorage | |
| RemoveStoredLootForContainer(uint64 containerId) | LootItemStorage | |
| RemoveStoredLootItemForContainer(uint64 containerId, LootItemType type, uint32 itemId, uint32 count, uint32 itemIndex) | LootItemStorage | |
| RemoveStoredMoneyForContainer(uint64 containerId) | LootItemStorage | |
| ~LootItemStorage()=default | LootItemStorage | private |