TrinityCore
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boss_eck.cpp File Reference
#include "ScriptMgr.h"
#include "gundrak.h"
#include "ScriptedCreature.h"
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Classes

struct  boss_eck
 

Enumerations

enum  Texts { EMOTE_SPAWN = 0 }
 
enum  Spells {
  SPELL_ECK_BERSERK = 55816 , SPELL_ECK_BITE = 55813 , SPELL_ECK_SPIT = 55814 , SPELL_ECK_SPRING_1 = 55815 ,
  SPELL_ECK_SPRING_2 = 55837
}
 
enum  Events { EVENT_BITE = 1 , EVENT_SPIT , EVENT_SPRING , EVENT_BERSERK }
 

Functions

void AddSC_boss_eck ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_BITE 
EVENT_SPIT 
EVENT_SPRING 
EVENT_BERSERK 

Definition at line 36 of file boss_eck.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_ECK_BERSERK 
SPELL_ECK_BITE 
SPELL_ECK_SPIT 
SPELL_ECK_SPRING_1 
SPELL_ECK_SPRING_2 

Definition at line 27 of file boss_eck.cpp.

◆ Texts

enum Texts
Enumerator
EMOTE_SPAWN 

Definition at line 22 of file boss_eck.cpp.

Function Documentation

◆ AddSC_boss_eck()

void AddSC_boss_eck ( )

Definition at line 111 of file boss_eck.cpp.

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