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TrinityCore
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#include <Player.h>
Public Attributes | |
| BattlegroundQueueTypeId | bgQueueTypeId |
| uint32 | invitedToInstance |
| uint32 | joinTime |
| bool | mercenary |
| BattlegroundQueueTypeId Player::BgBattlegroundQueueID_Rec::bgQueueTypeId |
Definition at line 3074 of file Player.h.
Referenced by Player::AddBattlegroundQueueId(), Player::GetBattlegroundQueueTypeId(), Player::Player(), and Player::RemoveBattlegroundQueueId().
| uint32 Player::BgBattlegroundQueueID_Rec::invitedToInstance |
Definition at line 3075 of file Player.h.
Referenced by Player::AddBattlegroundQueueId(), Player::IsInvitedForBattlegroundQueueType(), Player::Player(), Player::RemoveBattlegroundQueueId(), and Player::SetInviteForBattlegroundQueueType().
| uint32 Player::BgBattlegroundQueueID_Rec::joinTime |
Definition at line 3076 of file Player.h.
Referenced by Player::AddBattlegroundQueueId(), Player::GetBattlegroundQueueJoinTime(), Player::Player(), and Player::RemoveBattlegroundQueueId().
| bool Player::BgBattlegroundQueueID_Rec::mercenary |
Definition at line 3077 of file Player.h.
Referenced by Player::AddBattlegroundQueueId(), Player::IsMercenaryForBattlegroundQueueType(), Player::RemoveBattlegroundQueueId(), and Player::SetMercenaryForBattlegroundQueueType().