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TrinityCore
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#include "ScriptedGossip.h"#include "ScriptMgr.h"#include "GameObject.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "Player.h"#include "ScriptedCreature.h"#include "SpellScript.h"
Include dependency graph for chapter2.cpp:Go to the source code of this file.
Classes | |
| struct | npc_koltira_deathweaver |
| class | npc_scarlet_courier |
| struct | npc_scarlet_courier::npc_scarlet_courierAI |
| class | npc_a_special_surprise |
| struct | npc_a_special_surprise::npc_a_special_surpriseAI |
| class | spell_death_knight_devour_humanoid |
Functions | |
| void | AddSC_the_scarlet_enclave_c2 () |
Variables | |
| Position const | koltiraPos [3] |
| enum BloodyBreakout |
Definition at line 73 of file chapter2.cpp.
| enum BloodyBreakoutEvents |
Definition at line 49 of file chapter2.cpp.
| enum BloodyBreakoutTexts |
Definition at line 27 of file chapter2.cpp.
| enum ScarletCourierEnum |
| Enumerator | |
|---|---|
| SAY_TREE1 | |
| SAY_TREE2 | |
| SPELL_SHOOT | |
| GO_INCONSPICUOUS_TREE | |
| NPC_SCARLET_COURIER | |
Definition at line 331 of file chapter2.cpp.
| enum SpecialSurprise |
| Enumerator | |
|---|---|
| SAY_EXEC_START | |
| SAY_EXEC_PROG | |
| SAY_EXEC_NAME | |
| SAY_EXEC_RECOG | |
| SAY_EXEC_NOREM | |
| SAY_EXEC_THINK | |
| SAY_EXEC_LISTEN | |
| SAY_EXEC_TIME | |
| SAY_EXEC_WAITING | |
| EMOTE_DIES | |
| SAY_PLAGUEFIST | |
| NPC_PLAGUEFIST | |
Definition at line 428 of file chapter2.cpp.
| void AddSC_the_scarlet_enclave_c2 | ( | ) |
| Position const koltiraPos[3] |
Definition at line 98 of file chapter2.cpp.