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boss_nexus_commanders.cpp File Reference
#include "ScriptMgr.h"
#include "nexus.h"
#include "ScriptedCreature.h"
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Classes

struct  boss_nexus_commanders
 

Enumerations

enum  Spells {
  SPELL_BATTLE_SHOUT = 31403 , SPELL_CHARGE = 60067 , SPELL_FRIGHTENING_SHOUT = 19134 , SPELL_WHIRLWIND = 38618 ,
  SPELL_FROZEN_PRISON = 47543
}
 
enum  Yells { SAY_AGGRO = 0 , SAY_KILL = 1 , SAY_DEATH = 2 }
 
enum  Events { EVENT_CHARGE_COMMANDER = 1 , EVENT_WHIRLWIND , EVENT_FRIGHTENING_SHOUT }
 

Functions

void AddSC_boss_nexus_commanders ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_CHARGE_COMMANDER 
EVENT_WHIRLWIND 
EVENT_FRIGHTENING_SHOUT 

Definition at line 38 of file boss_nexus_commanders.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_BATTLE_SHOUT 
SPELL_CHARGE 
SPELL_FRIGHTENING_SHOUT 
SPELL_WHIRLWIND 
SPELL_FROZEN_PRISON 

Definition at line 22 of file boss_nexus_commanders.cpp.

◆ Yells

enum Yells
Enumerator
SAY_AGGRO 
SAY_KILL 
SAY_DEATH 

Definition at line 31 of file boss_nexus_commanders.cpp.

Function Documentation

◆ AddSC_boss_nexus_commanders()

void AddSC_boss_nexus_commanders ( )

Definition at line 96 of file boss_nexus_commanders.cpp.

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