TrinityCore
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GtStaminaMultByILvl Struct Reference

#include <GameTables.h>

Public Attributes

float ArmorMultiplier = 0.0f
 
float WeaponMultiplier = 0.0f
 
float TrinketMultiplier = 0.0f
 
float JewelryMultiplier = 0.0f
 

Detailed Description

Definition at line 160 of file GameTables.h.

Member Data Documentation

◆ ArmorMultiplier

float GtStaminaMultByILvl::ArmorMultiplier = 0.0f

Definition at line 162 of file GameTables.h.

◆ JewelryMultiplier

float GtStaminaMultByILvl::JewelryMultiplier = 0.0f

Definition at line 165 of file GameTables.h.

◆ TrinketMultiplier

float GtStaminaMultByILvl::TrinketMultiplier = 0.0f

Definition at line 164 of file GameTables.h.

◆ WeaponMultiplier

float GtStaminaMultByILvl::WeaponMultiplier = 0.0f

Definition at line 163 of file GameTables.h.


The documentation for this struct was generated from the following file: