Go to the source code of this file.
|
| enum | GrobbulusTexts { EMOTE_SLIME = 0
, EMOTE_MUTAGEN = 1
} |
| |
| enum | GrobbulusSpells {
SPELL_BOMBARD_SLIME = 28280
, SPELL_SUMMON_FALLOUT_SLIME = 28218
, SPELL_MUTATING_INJECTION = 28169
, SPELL_MUTATING_EXPLOSION = 28206
,
SPELL_POISON_CLOUD = 28240
, SPELL_BERSERK = 26662
, SPELL_POISON_CLOUD_PASSIVE = 28158
, SPELL_POISON_CLOUD_PASSIVE_25 = 54362
,
SPELL_PACIFY_SELF = 19951
, SPELL_DISEASE_CLOUD = 54367
} |
| |
| enum | GrobbulusEvents { EVENT_BERSERK = 1
, EVENT_CLOUD
, EVENT_INJECT
, EVENT_SPRAY
} |
| |
◆ SPELL_SLIME_SPRAY
| #define SPELL_SLIME_SPRAY RAID_MODE<uint32>(28157,54364) |
◆ GrobbulusEvents
| Enumerator |
|---|
| EVENT_BERSERK | |
| EVENT_CLOUD | |
| EVENT_INJECT | |
| EVENT_SPRAY | |
Definition at line 58 of file boss_grobbulus.cpp.
◆ GrobbulusSpells
| Enumerator |
|---|
| SPELL_BOMBARD_SLIME | |
| SPELL_SUMMON_FALLOUT_SLIME | |
| SPELL_MUTATING_INJECTION | |
| SPELL_MUTATING_EXPLOSION | |
| SPELL_POISON_CLOUD | |
| SPELL_BERSERK | |
| SPELL_POISON_CLOUD_PASSIVE | |
| SPELL_POISON_CLOUD_PASSIVE_25 | |
| SPELL_PACIFY_SELF | |
| SPELL_DISEASE_CLOUD | |
Definition at line 39 of file boss_grobbulus.cpp.
◆ GrobbulusTexts
◆ AddSC_boss_grobbulus()
| void AddSC_boss_grobbulus |
( |
| ) |
|