#include <DB2LoadInfo.h>
Definition at line 5161 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"SoundType" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"VolumeFloat" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"MinDistance" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"DistanceCutoff" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"EAXDef" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"SoundKitAdvancedID" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"VolumeVariationPlus" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"VolumeVariationMinus" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PitchVariationPlus" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PitchVariationMinus" },
{ .IsSigned =
true, .Type =
FT_BYTE, .Name =
"DialogType" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PitchAdjust" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"BusOverwriteID" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"MaxInstances" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"SoundMixGroupID" },
}
Definition at line 5163 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: