TrinityCore
Loading...
Searching...
No Matches
DestructibleHitpoint Struct Reference

#include <GameObjectData.h>

Public Member Functions

uint32 GetMaxHealth () const
 

Public Attributes

uint32 Id
 
uint32 IntactNumHits
 
uint32 DamagedNumHits
 

Detailed Description

Definition at line 51 of file GameObjectData.h.

Member Function Documentation

◆ GetMaxHealth()

uint32 DestructibleHitpoint::GetMaxHealth ( ) const
inline

Member Data Documentation

◆ DamagedNumHits

uint32 DestructibleHitpoint::DamagedNumHits

◆ Id

uint32 DestructibleHitpoint::Id

Definition at line 53 of file GameObjectData.h.

Referenced by ObjectMgr::LoadDestructibleHitpoints().

◆ IntactNumHits

uint32 DestructibleHitpoint::IntactNumHits

Definition at line 54 of file GameObjectData.h.

Referenced by GetMaxHealth(), and ObjectMgr::LoadDestructibleHitpoints().


The documentation for this struct was generated from the following file: