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TrinityCore
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#include <GameObjectData.h>
Public Member Functions | |
| uint32 | GetMaxHealth () const |
Public Attributes | |
| uint32 | Id |
| uint32 | IntactNumHits |
| uint32 | DamagedNumHits |
Definition at line 51 of file GameObjectData.h.
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inline |
Definition at line 57 of file GameObjectData.h.
References DamagedNumHits, and IntactNumHits.
Referenced by GameObject::Create(), GameObject::ModifyHealth(), and GameObject::SetDestructibleState().
| uint32 DestructibleHitpoint::DamagedNumHits |
Definition at line 55 of file GameObjectData.h.
Referenced by GetMaxHealth(), ObjectMgr::LoadDestructibleHitpoints(), GameObject::ModifyHealth(), and GameObject::SetDestructibleState().
| uint32 DestructibleHitpoint::Id |
Definition at line 53 of file GameObjectData.h.
Referenced by ObjectMgr::LoadDestructibleHitpoints().
| uint32 DestructibleHitpoint::IntactNumHits |
Definition at line 54 of file GameObjectData.h.
Referenced by GetMaxHealth(), and ObjectMgr::LoadDestructibleHitpoints().