TrinityCore
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DestructibleHitpoint Struct Reference

#include <GameObjectData.h>

Public Member Functions

uint32 GetMaxHealth () const
 

Public Attributes

uint32 Id
 
uint32 IntactNumHits
 
uint32 DamagedNumHits
 

Detailed Description

Definition at line 51 of file GameObjectData.h.

Member Function Documentation

◆ GetMaxHealth()

uint32 DestructibleHitpoint::GetMaxHealth ( ) const
inline

Definition at line 57 of file GameObjectData.h.

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Member Data Documentation

◆ DamagedNumHits

uint32 DestructibleHitpoint::DamagedNumHits

Definition at line 55 of file GameObjectData.h.

◆ Id

uint32 DestructibleHitpoint::Id

Definition at line 53 of file GameObjectData.h.

◆ IntactNumHits

uint32 DestructibleHitpoint::IntactNumHits

Definition at line 54 of file GameObjectData.h.


The documentation for this struct was generated from the following file: