#include <DB2Metadata.h>
Definition at line 8231 of file DB2Metadata.h.
◆ Fields
Initial value:=
{
{ .Type =
FT_FLOAT, .ArraySize = 6, .IsSigned =
true },
{ .Type =
FT_INT, .ArraySize = 1, .IsSigned =
true },
{ .Type =
FT_SHORT, .ArraySize = 1, .IsSigned =
true },
{ .Type =
FT_FLOAT, .ArraySize = 1, .IsSigned =
true },
{ .Type =
FT_FLOAT, .ArraySize = 1, .IsSigned =
true },
{ .Type =
FT_INT, .ArraySize = 1, .IsSigned =
true },
{ .Type =
FT_INT, .ArraySize = 1, .IsSigned =
true },
{ .Type =
FT_INT, .ArraySize = 1, .IsSigned =
true },
{ .Type =
FT_SHORT, .ArraySize = 1, .IsSigned =
false },
}
Definition at line 8233 of file DB2Metadata.h.
◆ Instance
| constexpr DB2Meta GameObjectDisplayInfoMeta::Instance |
|
staticconstexpr |
Initial value:=
{
.FileDataId = 1266277,
.IndexField = -1,
.ParentIndexField = -1,
.FieldCount = 9,
.FileFieldCount = 9,
.LayoutHash = 0x16D1DD61,
}
Definition at line 8246 of file DB2Metadata.h.
The documentation for this struct was generated from the following file: