#include <UpdateFields.h>
Definition at line 241 of file UpdateFields.h.
◆ OwnerObject
◆ operator!=()
| bool UF::UnitChannel::operator!= |
( |
UnitChannel const & |
right | ) |
const |
|
inline |
◆ operator==()
| bool UF::UnitChannel::operator== |
( |
UnitChannel const & |
right | ) |
const |
◆ WriteCreate()
| void UF::UnitChannel::WriteCreate |
( |
ByteBuffer & |
data, |
|
|
Player const * |
receiver, |
|
|
Unit const * |
owner |
|
) |
| const |
◆ WriteUpdate()
| void UF::UnitChannel::WriteUpdate |
( |
bool |
ignoreChangesMask, |
|
|
ByteBuffer & |
data, |
|
|
Player const * |
receiver, |
|
|
Unit const * |
owner |
|
) |
| const |
◆ Duration
| uint32 UF::UnitChannel::Duration = 0 |
◆ SpellID
| int32 UF::UnitChannel::SpellID = 0 |
◆ SpellVisual
◆ StartTimeMs
| uint32 UF::UnitChannel::StartTimeMs = 0 |
The documentation for this struct was generated from the following files: