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boss_gatewatcher_ironhand.cpp File Reference
#include "ScriptMgr.h"
#include "mechanar.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
+ Include dependency graph for boss_gatewatcher_ironhand.cpp:

Go to the source code of this file.

Classes

struct  boss_gatewatcher_iron_hand
 

Macros

#define SPELL_JACKHAMMER   DUNGEON_MODE<uint32>(35327,39194)
 

Enumerations

enum  IronHandTexts {
  SAY_AGGRO = 0 , SAY_HAMMER = 1 , SAY_SLAY = 2 , SAY_DEATH = 3 ,
  EMOTE_HAMMER = 4 , EMOTE_DEATH = 5
}
 
enum  IronHandSpells { SPELL_STREAM_OF_MACHINE_FLUID = 35311 , SPELL_HAMMER_PUNCH = 35326 , SPELL_SHADOW_POWER = 35322 }
 
enum  IronHandEvents { EVENT_STREAM_OF_MACHINE_FLUID = 1 , EVENT_HAMMER_PUNCH , EVENT_JACKHAMMER , EVENT_SHADOW_POWER }
 

Functions

void AddSC_boss_gatewatcher_iron_hand ()
 

Macro Definition Documentation

◆ SPELL_JACKHAMMER

#define SPELL_JACKHAMMER   DUNGEON_MODE<uint32>(35327,39194)

Definition at line 40 of file boss_gatewatcher_ironhand.cpp.

Enumeration Type Documentation

◆ IronHandEvents

Enumerator
EVENT_STREAM_OF_MACHINE_FLUID 
EVENT_HAMMER_PUNCH 
EVENT_JACKHAMMER 
EVENT_SHADOW_POWER 

Definition at line 42 of file boss_gatewatcher_ironhand.cpp.

◆ IronHandSpells

Enumerator
SPELL_STREAM_OF_MACHINE_FLUID 
SPELL_HAMMER_PUNCH 
SPELL_SHADOW_POWER 

Definition at line 33 of file boss_gatewatcher_ironhand.cpp.

◆ IronHandTexts

Enumerator
SAY_AGGRO 
SAY_HAMMER 
SAY_SLAY 
SAY_DEATH 
EMOTE_HAMMER 
EMOTE_DEATH 

Definition at line 23 of file boss_gatewatcher_ironhand.cpp.

Function Documentation

◆ AddSC_boss_gatewatcher_iron_hand()

void AddSC_boss_gatewatcher_iron_hand ( )

Definition at line 130 of file boss_gatewatcher_ironhand.cpp.

References RegisterMechanarCreatureAI.

Referenced by AddOutlandScripts().