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TrinityCore
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#include "ScriptMgr.h"#include "auchenai_crypts.h"#include "Map.h"#include "ObjectAccessor.h"#include "Player.h"#include "ScriptedCreature.h"#include "InstanceScript.h"
Include dependency graph for boss_shirrak_the_dead_watcher.cpp:Go to the source code of this file.
Classes | |
| struct | boss_shirrak_the_dead_watcher |
| struct | npc_focus_fire |
Enumerations | |
| enum | Spells { SPELL_INHIBITMAGIC = 32264 , SPELL_ATTRACTMAGIC = 32265 , SPELL_CARNIVOROUSBITE = 36383 , SPELL_FIERY_BLAST = 32302 , SPELL_FOCUS_FIRE_VISUAL = 42075 } |
| enum | Say { EMOTE_FOCUSED = 0 } |
| enum | Creatures { NPC_FOCUS_FIRE = 18374 } |
Functions | |
| void | AddSC_boss_shirrak_the_dead_watcher () |
| enum Creatures |
| Enumerator | |
|---|---|
| NPC_FOCUS_FIRE | |
Definition at line 49 of file boss_shirrak_the_dead_watcher.cpp.
| enum Say |
| Enumerator | |
|---|---|
| EMOTE_FOCUSED | |
Definition at line 44 of file boss_shirrak_the_dead_watcher.cpp.
| enum Spells |
| Enumerator | |
|---|---|
| SPELL_INHIBITMAGIC | |
| SPELL_ATTRACTMAGIC | |
| SPELL_CARNIVOROUSBITE | |
| SPELL_FIERY_BLAST | |
| SPELL_FOCUS_FIRE_VISUAL | |
Definition at line 33 of file boss_shirrak_the_dead_watcher.cpp.
| void AddSC_boss_shirrak_the_dead_watcher | ( | ) |
Definition at line 196 of file boss_shirrak_the_dead_watcher.cpp.
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