18#ifndef DEF_MURDER_ROW_H_
19#define DEF_MURDER_ROW_H_
23#define MRScriptName "instance_murder_row"
24#define DataHeader "MurderRow"
57template <
class AI,
class T>
63#define RegisterMurderRowCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetMurderRowAI)
uint32 const EncounterCount
@ BOSS_XATHUUX_THE_ANNIHILATOR
@ BOSS_LITHIEL_CINDERFURY
AI * GetMurderRowAI(T *obj)
@ DATA_LITHIEL_CINDERFURY
@ DATA_XATHUUX_THE_ANNIHILATOR