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TrinityCore
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#include <BaseEntity.h>
Public Member Functions | |
| void | Clear () |
Public Attributes | |
| bool | HasEntityPosition: 1 |
| bool | NoBirthAnim: 1 |
| bool | EnablePortals: 1 |
| bool | PlayHoverAnim: 1 |
| bool | ThisIsYou: 1 |
| bool | MovementUpdate: 1 |
| bool | MovementTransport: 1 |
| bool | Stationary: 1 |
| bool | CombatVictim: 1 |
| bool | ServerTime: 1 |
| bool | Vehicle: 1 |
| bool | AnimKit: 1 |
| bool | Rotation: 1 |
| bool | GameObject: 1 |
| bool | SmoothPhasing: 1 |
| bool | SceneObject: 1 |
| bool | ActivePlayer: 1 |
| bool | Conversation: 1 |
| bool | Room: 1 |
| bool | Decor: 1 |
| bool | MeshObject: 1 |
Definition at line 34 of file BaseEntity.h.
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inline |
Definition at line 58 of file BaseEntity.h.
| bool CreateObjectBits::ActivePlayer |
Definition at line 52 of file BaseEntity.h.
| bool CreateObjectBits::AnimKit |
Definition at line 47 of file BaseEntity.h.
Referenced by GameObject::Create(), Unit::SetAIAnimKitId(), GameObject::SetAnimKitId(), Unit::SetMeleeAnimKitId(), and Unit::SetMovementAnimKitId().
| bool CreateObjectBits::CombatVictim |
Definition at line 44 of file BaseEntity.h.
Referenced by Unit::Attack(), and Unit::AttackStop().
| bool CreateObjectBits::Conversation |
Definition at line 53 of file BaseEntity.h.
Referenced by Conversation::Conversation().
| bool CreateObjectBits::Decor |
Definition at line 55 of file BaseEntity.h.
| bool CreateObjectBits::EnablePortals |
Definition at line 38 of file BaseEntity.h.
| bool CreateObjectBits::GameObject |
Definition at line 49 of file BaseEntity.h.
Referenced by GameObject::Create(), and Transport::Transport().
| bool CreateObjectBits::HasEntityPosition |
Definition at line 36 of file BaseEntity.h.
Referenced by WorldObject::WorldObject().
| bool CreateObjectBits::MeshObject |
Definition at line 56 of file BaseEntity.h.
| bool CreateObjectBits::MovementTransport |
Definition at line 42 of file BaseEntity.h.
Referenced by AreaTrigger::Create(), and WorldObject::SetTransport().
| bool CreateObjectBits::MovementUpdate |
Definition at line 41 of file BaseEntity.h.
Referenced by WorldObject::SetTransport(), and Unit::Unit().
| bool CreateObjectBits::NoBirthAnim |
Definition at line 37 of file BaseEntity.h.
Referenced by Creature::ApplyAllStaticFlags().
| bool CreateObjectBits::PlayHoverAnim |
Definition at line 39 of file BaseEntity.h.
Referenced by Unit::SetPlayHoverAnim().
| bool CreateObjectBits::Room |
Definition at line 54 of file BaseEntity.h.
| bool CreateObjectBits::Rotation |
Definition at line 48 of file BaseEntity.h.
Referenced by GameObject::GameObject(), and Transport::Transport().
| bool CreateObjectBits::SceneObject |
Definition at line 51 of file BaseEntity.h.
Referenced by SceneObject::SceneObject().
| bool CreateObjectBits::ServerTime |
Definition at line 45 of file BaseEntity.h.
Referenced by GameObject::Create(), and Transport::Transport().
| bool CreateObjectBits::SmoothPhasing |
Definition at line 50 of file BaseEntity.h.
| bool CreateObjectBits::Stationary |
Definition at line 43 of file BaseEntity.h.
Referenced by AreaTrigger::AreaTrigger(), Conversation::Conversation(), Corpse::Corpse(), DynamicObject::DynamicObject(), GameObject::GameObject(), SceneObject::SceneObject(), and Transport::Transport().
| bool CreateObjectBits::ThisIsYou |
Definition at line 40 of file BaseEntity.h.
Referenced by BaseEntity::BuildCreateUpdateBlockForPlayer().
| bool CreateObjectBits::Vehicle |
Definition at line 46 of file BaseEntity.h.
Referenced by Unit::CreateVehicleKit(), and Unit::RemoveVehicleKit().