#include <Item.h>
Definition at line 123 of file Item.h.
◆ ArtifactPowerId
| uint32 ArtifactPowerData::ArtifactPowerId = 0 |
◆ CurrentRankWithBonus
| uint8 ArtifactPowerData::CurrentRankWithBonus = 0 |
◆ PurchasedRank
| uint8 ArtifactPowerData::PurchasedRank = 0 |
The documentation for this struct was generated from the following file:
- server/game/Entities/Item/Item.h