TrinityCore
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#include "ChaseMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "G3DPosition.hpp"
#include "MotionMaster.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "PathGenerator.h"
#include "Unit.h"
#include "Util.h"
Go to the source code of this file.
Functions | |
static bool | HasLostTarget (Unit *owner, Unit *target) |
static bool | IsMutualChase (Unit *owner, Unit *target) |
static bool | PositionOkay (Unit *owner, Unit *target, Optional< float > minDistance, Optional< float > maxDistance, Optional< ChaseAngle > angle) |
static void | DoMovementInform (Unit *owner, Unit *target) |
Definition at line 59 of file ChaseMovementGenerator.cpp.
Definition at line 29 of file ChaseMovementGenerator.cpp.
Definition at line 34 of file ChaseMovementGenerator.cpp.
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static |
Definition at line 45 of file ChaseMovementGenerator.cpp.