#include <UpdateFields.h>
Definition at line 80 of file UpdateFields.h.
◆ OwnerObject
◆ operator!=()
| bool UF::ItemMod::operator!= |
( |
ItemMod const & |
right | ) |
const |
|
inline |
◆ operator==()
| bool UF::ItemMod::operator== |
( |
ItemMod const & |
right | ) |
const |
◆ WriteCreate()
| void UF::ItemMod::WriteCreate |
( |
ByteBuffer & |
data, |
|
|
Player const * |
receiver, |
|
|
Item const * |
owner |
|
) |
| const |
◆ WriteUpdate()
| void UF::ItemMod::WriteUpdate |
( |
bool |
ignoreChangesMask, |
|
|
ByteBuffer & |
data, |
|
|
Player const * |
receiver, |
|
|
Item const * |
owner |
|
) |
| const |
◆ Type
| uint8 UF::ItemMod::Type = 0 |
◆ Value
| int32 UF::ItemMod::Value = 0 |
The documentation for this struct was generated from the following files: