TrinityCore
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This is the complete list of members for Vec3D, including all inherited members.
length() const | Vec3D | inline |
lengthSquared() const | Vec3D | inline |
normalize() | Vec3D | inline |
operator float *() | Vec3D | inline |
operator%(Vec3D const &v) const | Vec3D | inline |
operator*(Vec3D const &v) const | Vec3D | inline |
operator*(float d) const | Vec3D | inline |
operator* | Vec3D | friend |
operator*=(float d) | Vec3D | inline |
operator+(Vec3D const &v) const | Vec3D | inline |
operator+=(Vec3D const &v) | Vec3D | inline |
operator-(Vec3D const &v) const | Vec3D | inline |
operator-=(Vec3D const &v) | Vec3D | inline |
operator<< | Vec3D | friend |
operator=(Vec3D const &v)=default | Vec3D | |
operator>> | Vec3D | friend |
operator~() const | Vec3D | inline |
Vec3D(float x0=0.0f, float y0=0.0f, float z0=0.0f) | Vec3D | inline |
Vec3D(Vec3D const &v)=default | Vec3D | |
x | Vec3D | |
y | Vec3D | |
z | Vec3D |