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TrinityCore
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#include <vec3d.h>
Public Member Functions | |
| Vec3D (float x0=0.0f, float y0=0.0f, float z0=0.0f) | |
| Vec3D (Vec3D const &v)=default | |
| Vec3D & | operator= (Vec3D const &v)=default |
| Vec3D | operator+ (Vec3D const &v) const |
| Vec3D | operator- (Vec3D const &v) const |
| Vec3D & | operator+= (Vec3D const &v) |
| Vec3D & | operator-= (Vec3D const &v) |
Public Attributes | |
| float | x |
| float | y |
| float | z |
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inline |
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default |
| float Vec3D::x |
Definition at line 24 of file vec3d.h.
Referenced by Doodad::ExtractSet(), fixCoords(), fixCoordSystem(), operator+=(), and operator-=().
| float Vec3D::y |
Definition at line 24 of file vec3d.h.
Referenced by Model::ConvertToVMAPModel(), Doodad::ExtractSet(), fixCoords(), fixCoordSystem(), operator+=(), and operator-=().
| float Vec3D::z |
Definition at line 24 of file vec3d.h.
Referenced by Model::ConvertToVMAPModel(), Doodad::ExtractSet(), fixCoords(), fixCoordSystem(), operator+=(), and operator-=().