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TrinityCore
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#include <UpdateFields.h>
Inheritance diagram for UF::ChrCustomizationChoice:Public Types | |
| using | OwnerObject = Object |
Public Member Functions | |
| void | WriteCreate (ByteBuffer &data, Player const *receiver, Object const *owner) const |
| void | WriteUpdate (bool, ByteBuffer &data, Player const *receiver, Object const *owner) const |
| bool | operator== (ChrCustomizationChoice const &right) const |
| bool | operator!= (ChrCustomizationChoice const &right) const |
Public Attributes | |
| uint32 | ChrCustomizationOptionID = 0 |
| uint32 | ChrCustomizationChoiceID = 0 |
Definition at line 473 of file UpdateFields.h.
Definition at line 478 of file UpdateFields.h.
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inline |
Definition at line 482 of file UpdateFields.h.
| bool UF::ChrCustomizationChoice::operator== | ( | ChrCustomizationChoice const & | right | ) | const |
Definition at line 2099 of file UpdateFields.cpp.
References ChrCustomizationChoiceID, and ChrCustomizationOptionID.
| void UF::ChrCustomizationChoice::WriteCreate | ( | ByteBuffer & | data, |
| Player const * | receiver, | ||
| Object const * | owner | ||
| ) | const |
Definition at line 2093 of file UpdateFields.cpp.
References ChrCustomizationChoiceID, and ChrCustomizationOptionID.
Referenced by WriteUpdate().
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inline |
Definition at line 480 of file UpdateFields.h.
References WriteCreate().
| uint32 UF::ChrCustomizationChoice::ChrCustomizationChoiceID = 0 |
Definition at line 476 of file UpdateFields.h.
Referenced by WorldSession::HandleCharEnum(), modify_commandscript::HandleModifyGenderCommand(), Map::LoadCorpseData(), Player::LoadFromDB(), CriteriaHandler::ModifierSatisfied(), UF::operator<<(), operator==(), UF::operator>>(), Player::SetCustomizations(), and WriteCreate().
| uint32 UF::ChrCustomizationChoice::ChrCustomizationOptionID = 0 |
Definition at line 475 of file UpdateFields.h.
Referenced by Player::GetBarberShopCost(), Player::GetCustomizationChoice(), WorldSession::HandleCharEnum(), modify_commandscript::HandleModifyGenderCommand(), Map::LoadCorpseData(), Player::LoadFromDB(), UF::operator<<(), operator==(), UF::operator>>(), Player::SetCustomizations(), WorldPackets::Character::SortCustomizations(), and WriteCreate().