TrinityCore
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UF::PlayerHouseInfo Struct Reference

#include <UpdateFields.h>

+ Inheritance diagram for UF::PlayerHouseInfo:

Public Types

using OwnerObject = BaseEntity
 

Public Member Functions

void WriteCreate (ByteBuffer &data, Player const *receiver, BaseEntity const *owner) const
 
void WriteUpdate (bool, ByteBuffer &data, Player const *receiver, BaseEntity const *owner) const
 
bool operator== (PlayerHouseInfo const &right) const
 
bool operator!= (PlayerHouseInfo const &right) const
 

Public Attributes

ObjectGuid HouseGUID
 
ObjectGuid OwnerGUID
 

Detailed Description

Definition at line 2040 of file UpdateFields.h.

Member Typedef Documentation

◆ OwnerObject

Definition at line 2045 of file UpdateFields.h.

Member Function Documentation

◆ operator!=()

bool UF::PlayerHouseInfo::operator!= ( PlayerHouseInfo const &  right) const
inline

Definition at line 2049 of file UpdateFields.h.

◆ operator==()

bool UF::PlayerHouseInfo::operator== ( PlayerHouseInfo const &  right) const

Definition at line 9500 of file UpdateFields.cpp.

References HouseGUID, and OwnerGUID.

◆ WriteCreate()

void UF::PlayerHouseInfo::WriteCreate ( ByteBuffer &  data,
Player const *  receiver,
BaseEntity const *  owner 
) const

Definition at line 9494 of file UpdateFields.cpp.

References HouseGUID, and OwnerGUID.

Referenced by WriteUpdate().

◆ WriteUpdate()

void UF::PlayerHouseInfo::WriteUpdate ( bool  ,
ByteBuffer &  data,
Player const *  receiver,
BaseEntity const *  owner 
) const
inline

Definition at line 2047 of file UpdateFields.h.

References WriteCreate().

Member Data Documentation

◆ HouseGUID

ObjectGuid UF::PlayerHouseInfo::HouseGUID

Definition at line 2042 of file UpdateFields.h.

Referenced by operator==(), and WriteCreate().

◆ OwnerGUID

ObjectGuid UF::PlayerHouseInfo::OwnerGUID

Definition at line 2043 of file UpdateFields.h.

Referenced by operator==(), and WriteCreate().


The documentation for this struct was generated from the following files: