TrinityCore
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ConversationAI.cpp
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
ConversationAI.h
"
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#include "
Conversation.h
"
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ConversationAI::ConversationAI
(
Conversation
* c,
uint32
scriptId) noexcept : _scriptId(scriptId ? scriptId : c->GetScriptId()), conversation(c)
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{
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ASSERT
(_scriptId,
"A ConversationAI was initialized with an invalid scriptId!"
);
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}
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ConversationAI::~ConversationAI
() =
default
;
ConversationAI.h
Conversation.h
uint32
uint32_t uint32
Definition
Define.h:154
ASSERT
#define ASSERT
Definition
Errors.h:80
ConversationAI::~ConversationAI
virtual ~ConversationAI()
ConversationAI::ConversationAI
ConversationAI(Conversation *c, uint32 scriptId={}) noexcept
Definition
ConversationAI.cpp:21
Conversation
Definition
Conversation.h:30
server
game
AI
CoreAI
ConversationAI.cpp
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