#include <DB2LoadInfo.h>
Definition at line 4689 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_STRING, .Name =
"Description" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"SpecID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"SpellID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"OverridesSpellID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ActionBarSpellID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PvpTalentCategoryID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"LevelRequired" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PlayerConditionID" },
}
Definition at line 4691 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: