32 ASSERT(!
"Read not implemented for server packets.");
46 ASSERT(!
"Write not allowed for client packets.");
ClientPacket(WorldPacket &&packet)
OpcodeClient GetOpcode() const
WorldPacket const * Write() override final
Packet(WorldPacket &&worldPacket)
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
void Read() override final