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UF::HousingRoomComponentMeshData Struct Reference

#include <UpdateFields.h>

+ Inheritance diagram for UF::HousingRoomComponentMeshData:

Public Types

using OwnerObject = Object
 
- Public Types inherited from UF::HasChangesMask< 10 >
using Base = HasChangesMask< Bits >
 
using Mask = UpdateMask< Bits >
 

Public Member Functions

void WriteCreate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) const
 
void WriteUpdate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Object const *owner) const
 
void WriteUpdate (Mask const &changesMask, ByteBuffer &data, Player const *receiver, Object const *owner, bool ignoreNestedChangesMask) const
 
void ClearChangesMask ()
 
- Public Member Functions inherited from UF::HasChangesMask< 10 >
void MarkChanged (UpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)
 
void MarkChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*))
 
void MarkChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*))
 
void MarkChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))
 
void ClearChanged (UpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)
 
void ClearChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*))
 
void ClearChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*))
 
void ClearChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))
 
Mask const & GetChangesMask () const
 

Public Attributes

UpdateField< ObjectGuid, 0, 1 > RoomGUID
 
UpdateField< int32, 0, 2 > RoomComponentOptionID
 
UpdateField< int32, 0, 3 > RoomComponentID
 
UpdateField< uint8, 0, 4 > Field_20
 
UpdateField< uint8, 0, 5 > RoomComponentType
 
UpdateField< int32, 0, 6 > Field_24
 
UpdateField< int32, 0, 7 > HouseThemeID
 
UpdateField< int32, 0, 8 > RoomComponentTextureID
 
UpdateField< int32, 0, 9 > RoomComponentTypeParam
 

Additional Inherited Members

- Static Protected Member Functions inherited from UF::HasChangesMask< 10 >
static void ClearChangesMask (UpdateFieldBase< T > &field)
 
static void ClearChangesMask (UpdateFieldArrayBase< T, Size > &field)
 
static void ClearChangesMask (DynamicUpdateFieldBase< T > &field)
 
static void ClearChangesMask (MapUpdateFieldBase< K, V > &field)
 
static void ClearChangesMask (SetUpdateFieldBase< T > &field)
 
static void ClearChangesMask (OptionalUpdateFieldBase< T > &field)
 
static void ClearChangesMask (VariantUpdateFieldBase< Types... > &field)
 
- Protected Attributes inherited from UF::HasChangesMask< 10 >
Mask _changesMask
 

Detailed Description

Definition at line 1936 of file UpdateFields.h.

Member Typedef Documentation

◆ OwnerObject

Member Function Documentation

◆ ClearChangesMask()

void UF::HousingRoomComponentMeshData::ClearChangesMask ( )

Definition at line 9501 of file UpdateFields.cpp.

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◆ WriteCreate()

void UF::HousingRoomComponentMeshData::WriteCreate ( EnumFlag< UpdateFieldFlag fieldVisibilityFlags,
ByteBuffer data,
Player const *  receiver,
Object const *  owner 
) const

Definition at line 9437 of file UpdateFields.cpp.

◆ WriteUpdate() [1/2]

void UF::HousingRoomComponentMeshData::WriteUpdate ( EnumFlag< UpdateFieldFlag fieldVisibilityFlags,
ByteBuffer data,
Player const *  receiver,
Object const *  owner 
) const

Definition at line 9450 of file UpdateFields.cpp.

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◆ WriteUpdate() [2/2]

void UF::HousingRoomComponentMeshData::WriteUpdate ( Mask const &  changesMask,
ByteBuffer data,
Player const *  receiver,
Object const *  owner,
bool  ignoreNestedChangesMask 
) const

Definition at line 9455 of file UpdateFields.cpp.

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Member Data Documentation

◆ Field_20

UpdateField<uint8, 0, 4> UF::HousingRoomComponentMeshData::Field_20

Definition at line 1941 of file UpdateFields.h.

◆ Field_24

UpdateField<int32, 0, 6> UF::HousingRoomComponentMeshData::Field_24

Definition at line 1943 of file UpdateFields.h.

◆ HouseThemeID

UpdateField<int32, 0, 7> UF::HousingRoomComponentMeshData::HouseThemeID

Definition at line 1944 of file UpdateFields.h.

◆ RoomComponentID

UpdateField<int32, 0, 3> UF::HousingRoomComponentMeshData::RoomComponentID

Definition at line 1940 of file UpdateFields.h.

◆ RoomComponentOptionID

UpdateField<int32, 0, 2> UF::HousingRoomComponentMeshData::RoomComponentOptionID

Definition at line 1939 of file UpdateFields.h.

◆ RoomComponentTextureID

UpdateField<int32, 0, 8> UF::HousingRoomComponentMeshData::RoomComponentTextureID

Definition at line 1945 of file UpdateFields.h.

◆ RoomComponentType

UpdateField<uint8, 0, 5> UF::HousingRoomComponentMeshData::RoomComponentType

Definition at line 1942 of file UpdateFields.h.

◆ RoomComponentTypeParam

UpdateField<int32, 0, 9> UF::HousingRoomComponentMeshData::RoomComponentTypeParam

Definition at line 1946 of file UpdateFields.h.

◆ RoomGUID

UpdateField<ObjectGuid, 0, 1> UF::HousingRoomComponentMeshData::RoomGUID

Definition at line 1938 of file UpdateFields.h.


The documentation for this struct was generated from the following files: