#include <DB2LoadInfo.h>
Definition at line 2738 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ClassID" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"SubclassID" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Material" },
{ .IsSigned =
true, .Type =
FT_BYTE, .Name =
"InventoryType" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"SheatheType" },
{ .IsSigned =
true, .Type =
FT_BYTE, .Name =
"SoundOverrideSubclassID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"IconFileDataID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ItemGroupSoundsID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ContentTuningID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ModifiedCraftingReagentItemID" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"Unknown1200" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"CraftingQualityID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ItemSquishEraID" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"RecraftReagentCountPercentage" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"OrderSource" },
}
Definition at line 2740 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: